This deviant's full pageview
graph is unavailable.
Member
I am a Digital Artist
Knale
17/Male/United States
Why I Am Here
No reason given yet
Last Visit Unknown
Dan
Art Zone
Personal Zone
Misc. Zone
This is the place where you can personalize your profile!
But, how?
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The left side has widgets you can add!
Some widgets you can only access when you get a premium membership.
Some widgets have options that are only available when you get a premium membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
I just put a very small vid of myself on youtube doing a remix of the linkin park song "faint". Its very simple and done with only one turntable(all i have) and no mixer, hope u guys like.
--
St. Francis said,
“A man who uses his hands is a laborer. One who uses his hands and mind is a craftsman. He who uses his hands, and his mind, and his heart is an artist.”
hey knale, in reply to what you asked in my journal. The 1024 texture you're referring to is whats known as a 'heightmap.' You know when you're playing WoW or BF2 or games similar to that, and you're traversing through a world where the terrain around you looks really good? Yep, thats what mine is, although it is quite small.. And elaborating on what a frustum is: "In 3D computer graphics, the viewing frustum or view frustum is the region of space in the modeled world that may appear on the screen; it is the field of view of the notional camera. The exact shape of this region varies depending on what kind of camera lens is being simulated, but typically it is a frustum of a rectangular pyramid. The planes that cut the frustum perpendicular to the viewing direction are called the near plane and the far plane. Objects closer to the camera than the near plane or beyond the far plane are not drawn. Often, the far plane is placed infinitely far away from the camera so all objects within the frustum are drawn regardless of their distance from the camera." - (Wikipedia, 2007)
My game engine is going to be something like the "Torque" game engine. Google it if you want more info. But its mainly going to be related to 3d graphics for now, the rest will come later.
Hope that helps, the games industry is really competitive, when or if you get in Uni (or perhaps you already have) look for Uni's which support games or media development specific for the games industry. If they have it where I'm at in the world, I'm sure they'll have it where you are =] Good luck and keep improving!
--
Talk is cheap because demand exceeds supply. [link] hello?
hey knale, sorry i've been completely non responsive to your requests, too busy with other things and i tend to forget these things fast! lol.
Your car was only a simple screenshot in the ending credits of my animation. I'll show you the ending, the rest of the animation is a painstakingly V boring talk about PERT & CPM (Tools used by project managers... ugghh). So i've uploaded it to my site, and here it is!
--
Freelance Graphic designer...
see my website:
[link]
--
St. Francis said,
“A man who uses his hands is a laborer. One who uses his hands and mind is a craftsman. He who uses his hands, and his mind, and his heart is an artist.”
My game engine is going to be something like the "Torque" game engine. Google it if you want more info. But its mainly going to be related to 3d graphics for now, the rest will come later.
Hope that helps, the games industry is really competitive, when or if you get in Uni (or perhaps you already have) look for Uni's which support games or media development specific for the games industry. If they have it where I'm at in the world, I'm sure they'll have it where you are =] Good luck and keep improving!
--
Talk is cheap because demand exceeds supply.
[link] hello?
--
Giving dorks a bad name since 1978
Your car was only a simple screenshot in the ending credits of my animation. I'll show you the ending, the rest of the animation is a painstakingly V boring talk about PERT & CPM (Tools used by project managers... ugghh). So i've uploaded it to my site, and here it is!
Ending credits....
(note: i made the entire thing within 1 night, all 10 mins of that shitty presentation rofl)
P.S. Oh yea, check out my CSS highlights movie! Y2T's CSS Highlights
--
Talk is cheap because demand exceeds supply.
[link] hello?
you've got a nice gallery
julie
--
i'm supergirl
and i'm here to save the world...
matt.
Previous Page1234Next Page