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Knale

Dan
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Artist
  • United States
  • Deviant for 18 years
  • He / Him
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My Bio
Current Residence: Salem, OR
Favourite genre of music: Electronica, Glitch Hop, Trip Hop, Instrumental Hip Hop, Rock, Classical
Favourite style of art: 3D Art
Operating System: Windows 7
MP3 player of choice: Zune HD
Wallpaper of choice: rotation
Skin of choice: the one that keeps my innards from spilling on to the floor.
Favourite cartoon character: Calvin
Personal Quote: =

Favourite Visual Artist
Dont really have one
Favourite Movies
Shawshank Redemption, Primer, Master and Commander
Favourite Bands / Musical Artists
Too many to name, but lots.
Favourite Games
Mass Effect 2
Favourite Gaming Platform
PC
Tools of the Trade
Maya 2011
Other Interests
3d art, mountain biking, ultimate frisbee, reading.

Back(Ish)

0 min read
Well ladies and Gentlemen, it's been almost 4 years, but I've decided to revive the old DA account. What you'll soon be seeing in my gallery is a small collection of things I've been working on recently to give you an idea of my style of the moment. Hope everyone has been good, cya around! -Dan
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Wicki

0 min read
I just put a very small vid of myself on youtube doing a remix of the linkin park song "faint". Its very simple and done with only one turntable(all i have) and no mixer, hope u guys like. http://youtube.com/watch?v=mWfO4GU63e8
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Mcdonalds

0 min read
As some of you may or may not have heard Ovosh and I are doing a animation of a heavy set (pbththth!) man going in and ordering something from the "value" menu at mcdonalds. Heres the link. http://www.deviantart.com/deviation/34934469/ Any comments you guys have would be greatly appreciated and any questions can be posed to me or ovosh. Good Riddence :P -Knale
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Profile Comments 32

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Something for Aircraft artists: [link]
Thanks for the watch..ditto!
Yo have a nice gallery
haha sry, i confused myself, i accually live in south eastern Ma., Freetown to be exact, but i have lived in Boston
haha i love Boston, your lightwave work is amazing, im currently trying to learn the program
hey knale, in reply to what you asked in my journal. The 1024 texture you're referring to is whats known as a 'heightmap.' You know when you're playing WoW or BF2 or games similar to that, and you're traversing through a world where the terrain around you looks really good? Yep, thats what mine is, although it is quite small.. And elaborating on what a frustum is: "In 3D computer graphics, the viewing frustum or view frustum is the region of space in the modeled world that may appear on the screen; it is the field of view of the notional camera. The exact shape of this region varies depending on what kind of camera lens is being simulated, but typically it is a frustum of a rectangular pyramid. The planes that cut the frustum perpendicular to the viewing direction are called the near plane and the far plane. Objects closer to the camera than the near plane or beyond the far plane are not drawn. Often, the far plane is placed infinitely far away from the camera so all objects within the frustum are drawn regardless of their distance from the camera." - (Wikipedia, 2007)

My game engine is going to be something like the "Torque" game engine. Google it if you want more info. But its mainly going to be related to 3d graphics for now, the rest will come later.

Hope that helps, the games industry is really competitive, when or if you get in Uni (or perhaps you already have) look for Uni's which support games or media development specific for the games industry. If they have it where I'm at in the world, I'm sure they'll have it where you are =] Good luck and keep improving!
Thanks for the amen